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Conquest of the Empire : ウィキペディア英語版 | Conquest of the Empire
''Conquest of the Empire'' is a board game created in 1984 by Milton Bradley and re-released in the summer of 2005 by Eagle Games, designed by Glenn Drover. Part of the Gamemaster series, ''Conquest of the Empire'' is very similar to the popular ''Axis & Allies'' of the same series. That may be because it was designed by the same designer, Larry Harris. A military strategy game set in the Roman Empire after the death of Marcus Aurelius, 2 to 6 players pit their armies against each other in an attempt to become the ruler of Rome. The original MB game is out of print and now very highly prized by collectors. ==Original version== Players begin with a Caesar, six generals, a small number of combat units 4 infantry, and a home province. There are six home provinces: Hispania, Italia, Macedonia, Numidia, Egypt, and Galatia-- each of which contains a fortified city. The selection of home provinces available to the players is determined by how many are playing. The goal is to capture the other Caesars. All units (with the exception of galleys) must be grouped in a legion containing any number of up to seven units. Each legion must be under the control of a general or Caesar to move, although a legion may be stationed without a commander in a province containing a city. All reinforcements are placed in the home province, and cannot be moved to the battlefronts until the beginning of the following turn.
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Conquest of the Empire」の詳細全文を読む
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